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2026 · Developer

KickBeat

A rhythm game about football freestyle, built in 3 days for Score Jam 37

Play in browser
KickBeat

About this project

Follow the coach. Feel the rhythm. Master the tricks. KickBeat is a rhythm-based football training game where your coach demonstrates freestyle tricks through hand gestures and you replicate them at exactly the right moment — on the beat. Watch carefully, time your inputs, and chain perfect moves into combos; miss too many beats and the training session ends.

Timing is graded across three tiers — Perfect for landing right on the beat, Good for close enough, and Miss for back to basics — which turns the whole session into a push for a cleaner run. It was built in three days for Score Jam 37 and runs directly in the browser.

Key features

01

Beat-matched input scored across Perfect, Good, and Miss timing tiers

02

Gesture-based instruction that teaches each trick before you perform it

03

Combo chaining that rewards stringing perfect hits together

04

Endless high-score structure with a fail state on missed beats

05

Pixel-art presentation built around readable on-beat feedback

06

Runs in the browser via WebGL — no download needed

Technologies used

UnityC#RhythmPixel ArtWebGLGame Jam

Gallery

KickBeat screenshot
KickBeat screenshot
KickBeat screenshot

Credits

Audio is royalty-free: 5 Chiptunes (Action) by SubspaceAudio and the Ultimate 2017 16-bit Mini SFX pack, both from OpenGameArt. No generative AI was used for the art, music, or sound effects.

Development
Omar Sadek, Hesham Maher
Art
Emad Maged