2021 · Developer & Level Designer
Bubonic
A pixel-art puzzle platformer made in 3 days — and the game jam's winner
Play on itch.io
About this project
In the early 1300s, doom marches out of lands unknown in the form of rats. An unnamed hero throws his lifelong ambitions behind his back to face what the locals came to call the Black Death. Bubonic is a pixel-art puzzle platformer built around that premise — every level hides a pattern that rewards reading the room over raw reflexes.
We built it in three days for a game jam, and it won. Everything in it was made by the team during the jam: the code, the pixel art, the level design, and the original soundtrack and sound effects. No AI-generated content, no third-party plugins, and no external art assets — the only outside element is a single font, Pixellari.
Key features
Built from scratch in 3 days and won the game jam
Environmental puzzles with a solvable pattern in every level
Hand-made pixel art and animation, produced during the jam
Original soundtrack and sound effects composed by the team
No third-party plugins, art packs, or AI-generated assets
Level design built to teach its mechanics without tutorials
Technologies used
Gallery




Video
Credits
- Development
- Omar Sadek, Youssef Abusamra
- Art
- Emad Maged
- OST & SFX
- Youssef Abusamra
- Level Design
- Omar Sadek