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2021 · Developer & Level Designer

Bubonic

A pixel-art puzzle platformer made in 3 days — and the game jam's winner

Play on itch.io
Bubonic

About this project

In the early 1300s, doom marches out of lands unknown in the form of rats. An unnamed hero throws his lifelong ambitions behind his back to face what the locals came to call the Black Death. Bubonic is a pixel-art puzzle platformer built around that premise — every level hides a pattern that rewards reading the room over raw reflexes.

We built it in three days for a game jam, and it won. Everything in it was made by the team during the jam: the code, the pixel art, the level design, and the original soundtrack and sound effects. No AI-generated content, no third-party plugins, and no external art assets — the only outside element is a single font, Pixellari.

Key features

01

Built from scratch in 3 days and won the game jam

02

Environmental puzzles with a solvable pattern in every level

03

Hand-made pixel art and animation, produced during the jam

04

Original soundtrack and sound effects composed by the team

05

No third-party plugins, art packs, or AI-generated assets

06

Level design built to teach its mechanics without tutorials

Technologies used

UnityC#Pixel ArtPuzzleGame Jam

Gallery

Bubonic screenshot
Bubonic screenshot
Bubonic screenshot
Bubonic screenshot

Video

Gameplay trailer

Credits

Development
Omar Sadek, Youssef Abusamra
Art
Emad Maged
OST & SFX
Youssef Abusamra
Level Design
Omar Sadek